Computer Graphics
TU Braunschweig

A Nonobscuring Eye Tracking Solution for Wide Field-of-View Head-mounted Displays


A Nonobscuring Eye Tracking Solution for Wide Field-of-View Head-mounted Displays

We present a solution for integrating a binocular eye tracker into current state-of-the-art lens-based head-mounted displays (HMDs) without affecting the available field-of-view on the display. Estimating the relative eye gaze of the user opens the door for HMDs to a much wider spectrum of virtual reality applications and games. Further, we present a concept of a low-cost head-mounted display with eye tracking and discuss applications which strongly depend on or benefit from gaze estimation.


Author(s):Michael Stengel, Steve Grogorick, Lorenz Rogge, Marcus Magnor
Published:April 2014
Type:Misc
Howpublished:Poster @ Eurographics 2014
Presented at:Eurographics 2014
Project(s): Reality CG 


@misc{stengel2014eghmd,
  title = {A Nonobscuring Eye Tracking Solution for Wide Field-of-View Head-mounted Displays},
  author = {Stengel, Michael and Grogorick, Steve and Rogge, Lorenz and Magnor, Marcus},
  howpublished = {Poster @ Eurographics 2014},
  month = {Apr},
  year = {2014}
}

Authors