Gaze and Motion-aware Real-Time Dome Projection System
We present the ICG Dome, a research facility to explore human visual perception in a high-resolution virtual environment. Current state-of-the-art VR devices still suffer from some technical limitations, like limited field of view, screen-door effect or so-called god-rays. These issues are not present or at least strongly reduced in our system, by design. Latest technology for real-time motion capture and eye tracking open up a wide range of applications.
| Author(s): | Steve Grogorick, Matthias Überheide, Jan-Philipp Tauscher, Paul Maximilian Bittner, Marcus Magnor |
|---|---|
| Published: | March 2019 |
| Type: | Article in conference proceedings |
| Book: | Proc. IEEE Virtual Reality (VR) Workshop (IEEE) |
| ISBN: | 978-1-7281-1377-7 |
| DOI: | 10.1109/VR.2019.8797902 |
| Presented at: | IEEE Virtual Reality (VR) 2019 |
| Note: | PerGraVAR |
| Project(s): | ICG Dome Immersive Digital Reality |
@inproceedings{grogorick2019gaze,
title = {Gaze and Motion-aware Real-Time Dome Projection System},
author = {Grogorick, Steve and {\"U}berheide, Matthias and Tauscher, Jan-Philipp and Bittner, Paul Maximilian and Magnor, Marcus},
booktitle = {Proc. {IEEE} Virtual Reality ({VR}) Workshop},
isbn = {978-1-7281-1377-7},
doi = {10.1109/{VR}.2019.8797902},
note = {PerGra{VAR}},
pages = {1780--1783},
month = {Mar},
year = {2019}
}Authors
Steve Grogorick
Fmr. Senior ResearcherMatthias Überheide
Fmr. ResearcherJan-Philipp Tauscher
Senior ResearcherPaul Maximilian Bittner
Fmr. Research AssistantMarcus Magnor
Director, Chair