Modern Hardware Accelerated Point Based Holography
This paper presents a novel method for accelerating the computationally intensive process of point-based holography using consumer grade hardware.
By leveraging the parallel processing capabilities of Graphics Processing Units (GPUs) and implementing optimization techniques, the proposed method significantly reduces the time required to generate complex holograms.
A comprehensive analysis -- including benchmarks and comparative studies -- demonstrates the efficiency and effectiveness of this approach.
Our findings offer promising implications for real-time applications in virtual reality, and other fields that require rapid and accurate holographic rendering.
Author(s): | Sascha Fricke, Reinhard Caspary, Susana Castillo, Martin Eisemann, Marcus Magnor |
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Published: | July 2024 |
Type: | Article |
Journal: | OSA Optics Express Vol. 32 |
DOI: | 10.1364/OE.523829 |
Project(s): | Wave Optics Rendering |
@article{fricke2024modern, title = {Modern Hardware Accelerated Point Based Holography}, author = {Fricke, Sascha and Caspary, Reinhard and Castillo, Susana and Eisemann, Martin and Magnor, Marcus}, journal = {{OSA} Optics Express}, doi = {10.1364/{OE}.523829}, volume = {32}, number = {15}, pages = {26994--27009}, month = {Jul}, year = {2024} }
Authors
Sascha Fricke
ResearcherReinhard Caspary
ExternalSusana Castillo
Senior ResearcherMartin Eisemann
DirectorMarcus Magnor
Director, Chair