Light Field Rendering using Matrix Optics
This paper presents a light field rendering framework based on matrix optics. Matrix optics, in contrast to
intersection-based methods such as ray-tracing, has the advantage that a generic series of optic operators can be combined into a single matrix. This enables us to realize a “virtual optical bench” where different setups can be easily tested. We introduce the theoretical foundation of matrix optics and define a set of operators suitable for light fields. We then discuss a wavelet compression scheme for our light field representation. Finally we introduce a real-time rendering approach based on matrix optics suitable for both uncompressed and compressed light fields.
| Author(s): | Lukas Ahrenberg, Marcus Magnor |
|---|---|
| Published: | January 2006 |
| Type: | Article in conference proceedings |
| Book: | Proc. WSCG |
| Presented at: | International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG) |
@inproceedings{ahrenberg2006matrixoptics,
title = {Light Field Rendering using Matrix Optics},
author = {Ahrenberg, Lukas and Magnor, Marcus},
booktitle = {Proc. {WSCG}},
pages = {177--184},
month = {Jan},
year = {2006}
}
Authors
-
Lukas Ahrenberg
External -
Marcus Magnor
Director, Chair