ZIPMAPS: Zoom-Into-Parts Texture Maps
In this paper, we propose a method for rendering highly detailed close-up views of arbitrary textured surfaces. Our hierarchical texture representation can easily be rendered in real-time, enabling zooming into specific texture regions to almost arbitrary magnification. To augment the texture map locally with high-resolution information, we describe how to automatically, seamlessly merge unregistered images of different scales. Our method is useful wherever close-up renderings of specific regions shall be provided, without the need for excessively large texture maps.
Author(s): | Martin Eisemann, Marcus Magnor |
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Published: | November 2010 |
Type: | Article in conference proceedings |
Book: | Proc. Vision, Modeling and Visualization (VMV) |
Presented at: | Vision, Modeling and Visualization (VMV) |
Project(s): | Photo Zoom |
@inproceedings{Eisemann10ZIP, title = {{ZIPMAPS}: Zoom-Into-Parts Texture Maps}, author = {Eisemann, Martin and Magnor, Marcus}, booktitle = {Proc. Vision, Modeling and Visualization ({VMV})}, organization = {Eurographics}, pages = {291--297}, month = {Nov}, year = {2010} }
Authors
Martin Eisemann
DirectorMarcus Magnor
Director, Chair