Computer Graphics
TU Braunschweig

Preventing Motion Sickness in VR

Abstract

Motion sickness, also referred as Simulator Sickness, Virtual sickness, or Cyber sickness, is a problem common to all types of visual simulators consisting of motion sickness-like symptoms that may be experienced while and after being exposed to a dynamic, immersive visualization. It leads to ethical concerns and impaired validity of simulator-based research. Due to the popularity of virtual reality devices, the number of people exposed to this problem is increasing and, therefore, it is crucial to not only find reliable predictors of this condition before any symptoms appear, but also find alternatives to fully prevent its occurrence while experiencing VR content.

Publications



Colin Groth, Jan-Philipp Tauscher, Nikkel Heesen, Max Hattenbach, Susana Castillo, Marcus Magnor:
Omnidirectional Galvanic Vestibular Stimulation in Virtual Reality
in IEEE Transactions on Visualization and Computer Graphics (TVCG, Proc. IEEE VR), vol. 28, no. 5, pp. 2234-2244, March 2022.
Won "Honorable Mention for Best Journal Track Paper" at IEEE VR

Colin Groth, Jan-Philipp Tauscher, Nikkel Heesen, Susana Castillo, Marcus Magnor:
Visual Techniques to Reduce Cybersickness in Virtual Reality
in Proc. IEEE Conference on Virtual Reality and 3D User Interfaces (VR), IEEE, pp. 486-487, March 2021.

Colin Groth, Jan-Philipp Tauscher, Nikkel Heesen, Steve Grogorick, Susana Castillo, Marcus Magnor:
Mitigation of Cybersickness in Immersive 360° Videos
in IEEE Virtual Reality Workshop on Immersive Sickness Prevention (WISP), IEEE, pp. 169-177, March 2021.

Jan-Philipp Tauscher, Alexandra Witt, Sebastian Bosse, Fabian Wolf Schottky, Steve Grogorick, Susana Castillo, Marcus Magnor:
Exploring Neural and Peripheral Physiological Correlates of Simulator Sickness
in Computer Animation and Virtual Worlds, vol. 31, no. 4-5, John Wiley & Sons, Inc., pp. e1953 ff., August 2020.
electronic ISSN: 1546-427X

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