Realism-enhanced Omnidirectional Video in Virtual Reality
Abstract
The goal of this research project is an overall more lifelike perception of omnidirectional video in VR display systems. For this purpose, visual perception effects are virtually recreated to increase the realism of the displayed content, and display parameters are adapted to our visual perception to increase the immersive effect of VR displays themselves.
Funding
This work is being funded by the Deutsche Forschungsgemeinschaft (DFG, German Research Foundation) -- 491805996.
Publications
Matthias Franz,
Bill Matthias Thang,
Pascal Sackhoff,
Timon Scholz,
Jannis Malte Möller,
Steve Grogorick,
Martin Eisemann:
Optimizing Temporal Stability in Underwater Video Tone Mapping
in Proc. Vision, Modeling and Visualization (VMV), The Eurographics Association, pp. 165-172, September 2023.
Optimizing Temporal Stability in Underwater Video Tone Mapping
in Proc. Vision, Modeling and Visualization (VMV), The Eurographics Association, pp. 165-172, September 2023.
Marc-André Tucholke,
Marie Christoph,
Lasse Anders,
Raven Ochlich,
Steve Grogorick,
Martin Eisemann:
Real-Time Reflection Reduction from Glasses in Videoconferences
in Proc. WSCG, vol. 31, Union Agency, Science Press, pp. 168-175, May 2023.
Real-Time Reflection Reduction from Glasses in Videoconferences
in Proc. WSCG, vol. 31, Union Agency, Science Press, pp. 168-175, May 2023.
Oliver Scheibert,
Jannis Malte Möller,
Steve Grogorick,
Martin Eisemann:
Error-Robust Indoor Augmented Reality Navigation: Evaluation Criteria and a New Approach
in Proc. WSCG, vol. 31, Union Agency, Science Press, pp. 137-146, May 2023.
Error-Robust Indoor Augmented Reality Navigation: Evaluation Criteria and a New Approach
in Proc. WSCG, vol. 31, Union Agency, Science Press, pp. 137-146, May 2023.