Prof. Dr.-Ing. Marcus Magnor
Head of Institute
Professor of Computer Science
Physics and Astronomy Dept.
University of New Mexico, USA
homepage @ UNM
Wednesday 14 - 15h
while classes are in session
He received his BA (1995) and MS (1997) in Physics from Würzburg University and the University of New Mexico, respectively, and his PhD (2000) in Electrical Engineering from Erlangen University. For his post-graduate studies, he joined the Computer Graphics Lab at Stanford University. In 2002, he established the Independent Research Group Graphics-Optics-Vision at the Max-Planck-Institut Informatik in Saarbrücken. He completed his habilitation in 2005 and received the venia legendi for Computer Science from Saarland University. In 2009, he was Fulbright Scholar at the University of New Mexico, USA, where he holds an appointment as Adjunct Professor at the Physics and Astronomy Department. In 2011, Marcus Magnor was elected member of the Engineering Class of the Braunschweigische Wissenschaftliche Gesellschaft. He is laureate of the Wissenschaftspreis Niedersachsen 2012.
His research interests concern visual computing, i.e. visual information processing from image formation, acquisition, and analysis to image synthesis, display, perception, and cognition. Areas of research include, but are not limited to, computer graphics, computer vision, visual perception, image processing, computational photography, astrophysics, imaging, optics, visual analytics, and visualization (research).
Popular science talks (selection)
Das Weltall in Farbe und 3D
Planetarium Wolfsburg, February 21, 2018
BIldbasiertes Messen und Modellieren der realen Welt
Physikalisch-Technische Bundesanstalt, Braunschweig, June 20, 2017
Braunschweigische Wissenschaftliche Gesellschaft, June 15, 2015
Wie wir räumlich wahrnehmen, oder: warum auch Piraten Auto fahren können
Akademie im Schloss, Braunschweig, November 13, 2013
Bild - Wahrnehmung
Kunstgeschichtliches Seminar und Sammlung, Universität Göttingen, April 5, 2013
3D-Kino – die virtuelle Welt ist nicht genug
24. Internationales filmfest Braunschweig, November 11, 2010
Conference, workshop, course & tutorial organization (selection)
M. Magnor, A. Sorkine-Hornung,
Seminar "Real VR - Importing the Real World into Immersive VR and Optimizing the Perceptual Experience of Head-Mounted Displays,"
Dagstuhl, Germany June 30- July 3, 2019.
Symposium on Visual Computing and Perception (SVCP) 2017
Braunschweig, Germany, June 7-8, 2017.
M. Magnor, O. Grau, O. Sorkine-Hornung, C. Theobalt,
Seminar "Real-World Visual Computing,"
Dagstuhl, Germany, October 20-25, 2013.
M. Magnor, D. Cremers, W. Matusik, L. Zelnik-Manor,
Seminar "Computational Video,"
Dagstuhl, Germany, October 10-15, 2010.
Workshop "Visual Computing,"
Braunschweig, Germany, June 10-11, 2010.
A. Bartoli, M. Magnor,
Conference "3D Processing, Visualization and Transmission (3DPVT) 2010,"
Paris, France, May 17-20, 2010.
A. Wilkie, M. Magnor, A. Chalmers,
Course "Predictive Rendering,"
ACM Siggraph Conference in Asia (SIGGRAPH ASIA'09), Yokohama, Japan, December 18, 2009.
M. Magnor, B. Rosenhahn, H. Theisel,
Conference "Vision, Modeling, and Visualization (VMV) 2009,"
Braunschweig, Germany, November 16-18, 2009.
M. Magnor, M. Teschner, H. Theisel, M. Botsch, M. Stamminger
Workshop "Junge Perspektiven in der Computergraphik,"
Braunlage, Germany, March 2-4, 2009.
M. Magnor, B. Wilburn, L. Zitnick,
Course "Beyond One Perspective: Using Video Camera Arrays for Graphics,"
ACM Conference on Computer Graphics (SIGGRAPH'06), Boston, USA, July 30, 2006.