Dr.-Ing. Pablo Bauszat
Fmr. Researcher
Publications BibTex
Benjamin Hell,
Marc Kassubeck,
Pablo Bauszat,
Martin Eisemann,
Marcus Magnor:
An Approach Towards Fast Gradient-based Image Segmentation
in IEEE Transactions on Image Processing (TIP), vol. 24, no. 9, pp. 2633-2645, September 2015.
An Approach Towards Fast Gradient-based Image Segmentation
in IEEE Transactions on Image Processing (TIP), vol. 24, no. 9, pp. 2633-2645, September 2015.
Pablo Bauszat:
Advanced Denoising and Memoryless Acceleration for Realistic Image Synthesis
PhD thesis, TU Braunschweig, August 2015.
Advanced Denoising and Memoryless Acceleration for Realistic Image Synthesis
PhD thesis, TU Braunschweig, August 2015.
Pablo Bauszat,
Martin Eisemann,
Elmar Eisemann,
Marcus Magnor:
General and Robust Error Estimation and Reconstruction for Monte Carlo Rendering
in Computer Graphics Forum (Proc. of Eurographics EG), vol. 34, no. 2, pp. 597-608, May 2015.
Eurographics 2015 paper
General and Robust Error Estimation and Reconstruction for Monte Carlo Rendering
in Computer Graphics Forum (Proc. of Eurographics EG), vol. 34, no. 2, pp. 597-608, May 2015.
Eurographics 2015 paper
Michael Stengel,
Pablo Bauszat,
Martin Eisemann,
Elmar Eisemann,
Marcus Magnor:
Temporal Video Filtering and Exposure Control for Perceptual Motion Blur
in IEEE Transactions on Visualization and Computer Graphics (TVCG), vol. 21, no. 5, pp. 663-671, May 2015.
10.1109/TVCG.2014.2377753
Temporal Video Filtering and Exposure Control for Perceptual Motion Blur
in IEEE Transactions on Visualization and Computer Graphics (TVCG), vol. 21, no. 5, pp. 663-671, May 2015.
10.1109/TVCG.2014.2377753
Pablo Bauszat,
Martin Eisemann,
Marcus Magnor:
Sample-Based Manifold Filtering for Interactive Global Illumination and Depth of Field
in Computer Graphics Forum, vol. 34, no. 1, pp. 265-276, February 2015.
Sample-Based Manifold Filtering for Interactive Global Illumination and Depth of Field
in Computer Graphics Forum, vol. 34, no. 1, pp. 265-276, February 2015.
Lorenz Rogge,
Pablo Bauszat,
Marcus Magnor:
Monocular Albedo Reconstruction
in Proc. IEEE International Conference on Image Processing (ICIP), IEEE, pp. 1046-1050, October 2014.
Monocular Albedo Reconstruction
in Proc. IEEE International Conference on Image Processing (ICIP), IEEE, pp. 1046-1050, October 2014.
Oskar Elek,
Pablo Bauszat,
Tobias Ritschel,
Marcus Magnor,
Hans-Peter Seidel:
Progressive Spectral Ray Differentials
in Proc. Vision, Modeling and Visualization (VMV), Eurographics Association, pp. 151-158, October 2014.
Progressive Spectral Ray Differentials
in Proc. Vision, Modeling and Visualization (VMV), Eurographics Association, pp. 151-158, October 2014.
Oskar Elek,
Pablo Bauszat,
Tobias Ritschel,
Marcus Magnor,
Hans-Peter Seidel:
Spectral Ray Differentials
in Computer Graphics Forum (Proc. of Eurographics Symposium on Rendering EGSR), vol. 33, no. 4, pp. 113-122, June 2014.
Received the Best Student Paper award at EGSR 2014
Spectral Ray Differentials
in Computer Graphics Forum (Proc. of Eurographics Symposium on Rendering EGSR), vol. 33, no. 4, pp. 113-122, June 2014.
Received the Best Student Paper award at EGSR 2014
BibTex PDF Project page Alternative link Supp. material - derivation Supp. material - figures Video Webpage
Pablo Bauszat,
Marc A. Kastner,
Martin Eisemann,
Marcus Magnor:
The Split Grid - A Hierarchical 1D-Grid-based Acceleration Data Structure for Ray Tracing
Poster @ Eurographics 2014, March 2014.
The Split Grid - A Hierarchical 1D-Grid-based Acceleration Data Structure for Ray Tracing
Poster @ Eurographics 2014, March 2014.
Martin Eisemann,
Pablo Bauszat,
Stefan Guthe,
Marcus Magnor:
Geometry Presorting for Implicit Object Space Partitioning
in Computer Graphics Forum (Proc. of Eurographics Symposium on Rendering EGSR), vol. 31, no. 4, pp. 1445-1454, June 2012.
Geometry Presorting for Implicit Object Space Partitioning
in Computer Graphics Forum (Proc. of Eurographics Symposium on Rendering EGSR), vol. 31, no. 4, pp. 1445-1454, June 2012.
Martin Eisemann,
Pablo Bauszat,
Marcus Magnor:
Implicit Object Space Partitioning: The No-Memory BVH
Technical Report no. 16, Computer Graphics Lab, TU Braunschweig, January 2012.
Implicit Object Space Partitioning: The No-Memory BVH
Technical Report no. 16, Computer Graphics Lab, TU Braunschweig, January 2012.
Pablo Bauszat,
Martin Eisemann,
Marcus Magnor:
Adaptive Sampling for Geometry-aware Reconstruction Filters
in Proc. Vision, Modeling and Visualization (VMV), pp. 183-190, October 2011.
Adaptive Sampling for Geometry-aware Reconstruction Filters
in Proc. Vision, Modeling and Visualization (VMV), pp. 183-190, October 2011.
Pablo Bauszat,
Martin Eisemann,
Marcus Magnor:
Guided Image Filtering for Interactive High-quality Global Illumination
in Computer Graphics Forum (Proc. of Eurographics Symposium on Rendering EGSR), vol. 30, no. 4, pp. 1361-1368, June 2011.
Guided Image Filtering for Interactive High-quality Global Illumination
in Computer Graphics Forum (Proc. of Eurographics Symposium on Rendering EGSR), vol. 30, no. 4, pp. 1361-1368, June 2011.
Pablo Bauszat,
Martin Eisemann,
Marcus Magnor:
The Minimal Bounding Volume Hierarchy
in Proc. Vision, Modeling and Visualization (VMV), pp. 227-234, November 2010.
The Minimal Bounding Volume Hierarchy
in Proc. Vision, Modeling and Visualization (VMV), pp. 227-234, November 2010.