Computer Graphics
TU Braunschweig

Progress in contemporary visual information processing is driven by the joint pursuit of interactivity, realism, and flexibility. To find viable solutions to the scientific and technological challenges encountered towards these goals, we pursue interdisciplinary strategies that draw on computer graphics, computer vision, applied optics, and human visual perception. Our goal is to contribute answers to fundamental scientific questions that enable us to devise new algorithms for visual computing applications.



CG&A special issue on Real VR in May 2021: Call for Papers 


Our edited book on Real VR has been published!


Tobias Bertel from Christian Richardt's group at the University of Bath, UK, is visiting us for 2 weeks to work with us on Immersive Digital Reality

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